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Fenix Fire to use Unreal Engine 4 for 'Source'

Announced at the 2014 PlayStation Experience, 'Source' is a "flying, metroidvania, adventure game" coming to Xbox One and PS4. Today, indie studio Fenix Fire announced that they will be partnering with Epic Games to bring the power of the Unreal Engine 4 to 'Source'.
"We're really pushing the boundaries to achieve a jaw-dropping visual experience for the player along with outstanding gameplay," said Brian McRae, CEO of Fenix Fire. "The Unreal Engine 4 is able to deliver everything we're looking for to make Source the highest quality experience possible."
Embark on a surreal adventure that defies imagination, crafted by a mix of console veterans and junior developers. In Source players assume the role of a firefly with the power to harness energy in a dying world. What is causing this widespread disintegration? What can possibly be done to combat such a destructive force?

Immersed in a beautifully detailed world rendered using Unreal Engine 4, players will explore vast worlds, solve mind bending puzzles, and battle fierce creatures while constantly seeking life sustaining energy. Experience the stunning adventure of a lifetime.

• Fly in a full 360 degrees
• Explore huge interconnected worlds
• Uncover secret and permanent upgrades
• Backtrack in order to unlock new areas
• Lift and throw anything, even creatures!
• Incredible FX with millions of particles
• Unreal Engine 4 rendering technology
• Amazing original soundtrack

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